# Stage Gate® Process - A systematic process (blueprint) for moving a [[product-development|new-product]] project through the various stages from idea to launch. - Adopted by over 70% of companies (best practices) - Risk managed - Decision process is incrementalized ```mermaid stateDiagram-v2 direction TB %% common state "Stage 0: Idea Generation" as s0 state "Stage 1: Scoping" as s1 state "Stage 5: Launch" as s5 s0 --> s1 : Gate 1 s0 --> s0 : Spiral/Iteration %% full system f: Full System state f { state "Stage 2: Business Case" as s2f state "Stage 3: Development" as s3f state "Stage 4: Testing" as s4f } note left of f High Risk end note s1 --> s2f : Gate 2 s2f --> s3f : Gate 3 s3f --> s4f : Gate 4 s4f --> s5 : Gate 5 s1 --> s1 : Spiral/Iteration s2f --> s2f : Spiral/Iteration s3f --> s3f : Spiral/Iteration s4f --> s4f : Spiral/Iteration %% x-press x: X-Press System state x { direction LR s2x: Stage 2 s34x: Stage 3&4 } note left of x Moderate Risk end note s1 --> s2x s2x --> s34x : Gate 3 s34x --> s5 : Gate 5 %% lite l: Lite state l { s2l: Stage 2 s34l: Stage 3&4 } note left of l Low Risk end note s1 --> s2l s2l --> s34l: Gate 3 s34l --> s5 ``` [[agile|Agile]] Stage Gate® Hybrid Model ![model](https://www.researchgate.net/profile/Julien_Denis5/publication/359159120/figure/fig2/AS:1132353455960067@1646985510228/Typical-Agile-Stage-Gate-hybrid-model-with-Agile-sprint-built-into-stages-Cooper-et.jpg) ## Concepts - Stages -  Teams of people (core team) - Completing critical activities - Followed by analysis - Leading to an interim Decision - Gates - Between each stage - The team huddles - Review deliverables - Staffed by senior leaders - Make decision: Go/Kill/Hold/Recycle - Gate Reviews - Critical product and project characteristics reviewed - Progress to schedule - Product performance metrics - Projected product cost, margin, revenue, life-cycle costs - Development program budget and schedule - Important market, competition, and industry information - Make decisions - Successful Gate Reviews - Gates must have **teeth**! -- Some project must be **ended**. - Provide a clear and consistent process for making major decisions. - Empower and provide resources for project team to execute the project - Gatekeepers - Key leaders - [[income-statement|P&L]] Leader (GM or VP etc.) - Product Development - Manufacturing - Marketing and Sales - Finance - Activities - Ensure that products fit the company's strategy - Review status of project activities versus commitments - Approve, Cancel or reprioritize projects for next stage - Allocate product development resources ## Myths or Weaknesses? - Not a relay race with hand-offs (and dropped batons) between functions - Not a rigid set of rules …. It’s a roadmap with detours common - Not a linear process …..spirals and loops are critical - Not a project control system … although project management techniques are used when needed - Not more bureaucracy … not intended to generate unneeded paper - Not stagnant … Stage-Gate is constantly evolving ## Stage 0: Idea Generation - Fundamental research (perhaps directed) - Voice of Customer (VOC) inputs - Competitive analysis - Internal brainstorming/ idea development - Open Innovation - Market disruptions (disruptive technologies) ## Gate 1: Idea Screen - First decision to commit resources -- Preliminary and tentative - **Gentle** screen with typical criterion - Is there strategic fit? - Is the market attractive? - Is the project technically feasible? - Are there any showstoppers? - ==Gatekeepers both business and technical== - Commit to spend a little money for information ## Stage 1: Scoping - Quick scoping of project - Preliminary technical assessment - Analyze market opportunity and strategic fit - Preliminary business assessment - Small team - Product champion - Marketing - Engineering/Technology - Short duration (10-20 person days) ## Gate 2: Second Screen - Criterion similar to [[#Stage 1 Scoping|Gate 1]] but more rigorous - Based on results of [[#Stage 1 Scoping|Stage 1]] - Includes "simple" assessment of [[roi|financial return]] - Decision: Do we commit additional resources (\$) for more in-depth analysis ## Stage 2: Business Case > Critical homework! - Clearly defined product - Functional specifications - Voice of the Client (VOC) defined benefits - [[advantage|Competitive advantages]] - Often includes a [[concept-testing|Concept Test]] - Determine feasibility of development - Confirm [[#Stage 1 Scoping|Stage 1]] estimates - Product costs - Selling price/revenue - Quality/reliability - Projected unit sales - Detailed [[project-planning|project plan]] -- resources, schedule, costs - Detailed financial analysis - Completed by cross-functional team... the Core Team ## Gate 3: Go to Development - Review of all [[#Stage 2 Business Case|Stage 2]] actions - Sign-off on product specifications and project definition - Approval of resource allocations and staffing - Last point to "kill, hold or redirect" project before major expenditures -- **The "money gate"** ## Stage 3: Development - Design the product - The "money phase" - Execute project plan... meet commitments - Includes concurrent engineering - Manufacturing/procurement - Quality - Environmental - Product marketing and launch plans - Customer service processes - Continuous customer feedback - Build-test-feedback-revise loops - Many spirals ## Gate 4: Go to Testing - [[#Stage 3 Development|Stage 3]] activities reviewed in detail - Quality of work - Is product consistent with definition approved at [[#Gate 3 Go to Development|Gate 3]]? - Review of revised financial projections based on [[#Stage 3 Development|Stage 3]] work - Review of current status of market, competitive offerings etc. - Decision to go to test ## Stage 4: Testing and Evaluation - Validate product, production processes, customer acceptance and financials - In-house product tests - Field trials - Pilot production - Test market - Revised financials - Prepare for volume production ## Gate 5: Go to Launch - Opens the door to commercialization - Focuses on test results from [[#Stage 4 Testing and Evaluation|Stage 4]] - Are test results positive - Are launch and start-up operations solid - Are all commercial operations ready - Makes decision to produce and market product ## Stage 5: Launch - Logistics pipeline is filled -- Materials and products flow - Broad scale selling and production efforts -- Market reaction to product benefits, price etc. - After sale support and follow-up -- Feedback on product performance, market acceptance, product adjustments required etc. - Post Launch Review - Project ended - Typically 1 - 6 months post launch; Team disbanded - Product now part of "normal offerings" - Project and Product Performance Review - Revenues, project expenditures, product costs, profits and timing versus commitments - Strengths and weaknesses of project - Lessons learned - Project leader and team responsible - Sometimes two reviews - Right after launch - 12 to 18 months after launch